War GamesCall of Duty World at War is a recreation made by activision and is likely one of the greatest world warfare 2 video games of all time. This recreation is a first person shooter that means that you can play a campaigne and towards other gamers within the multiplayer. The multiplayer is quick paced and exiting as you battle towards gamers from all world wide.

The latest games in the Prince of Persia sequence are available on PlayStation, Xbox, Wii, PC, Nintendo DS and PSP. This signifies that no matter your most popular gaming platform this recreation will likely be out there for you. Live Fire Map: Traffic -A weathered take a look at web site where pilot positioning is pitted towards mobility across two busy thoroughfares. Dense cowl makes every nook a risk, with room for snipers to hide in the back fields. I love playing tropico four and … Read more

Read More

Cogmind is now in its 9th year of continuous development, so as usual let’s take a look at the past year of progress in yet another annual review!

Although most of the feature progress I share is in the form of animated gifs, there are a handful of static PNGs as well which I’ve compiled into another collage for a visual overview of 2021:

cogmind_development_year_8_small

Selection of images from the past year of Cogmind-related development as posted on this blog, forums, and Twitter (larger size here).

Hourly recording of dev work continues as usual, and the trajectory is similar to last year with more time put towards coding and work on the game itself as opposed to community-facing marketing-type stuff (an angle made easier by the lack of public releases, but we’ll get to that later :P). I’ve been a lot less interested in getting the word out and would rather

Read more
Read More

Early this year Cogmind celebrated its 10th anniversary since it was first released as a 7DRL, and as the year comes to a close it’s once again time for an annual review to take a quick look at where we’ve been, and where we’re going!

First here’s our yearly dev collage showing off in visual form some of the progress and work since our last review, version 2022!

cogmind_development_year_9_small

Selection of images from the past year of Cogmind-related development as posted on this blog, forums, and social media (larger size here).

While lots of cool things have happened this year, I’m a bit disappointed that the past couple months were shattered by health and IRL issues (mostly repeated Covid interruptions), slowing what would’ve otherwise been an even more productive 2022. Technically I put in 7.5% more hours than the previous year, but the total fell 13.7% compared to 2020.

cogmind_developent_time_cumulative_hours_15467_221130

Cumulative hours

Read more
Read More